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	<title>Comments on: Gary Gygax Runs Out Of Hit Points</title>
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	<description>Poise! Poise!</description>
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		<title>By: chris V</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-549852</link>
		<dc:creator>chris V</dc:creator>
		<pubDate>Thu, 06 Mar 2008 18:00:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-549852</guid>
		<description>Gary, its sad to hear your gone.

But in memory of you my next character i play will b a cleric till i hit lvl 17 and can cast true resurection on you...i have only been playing for 3 years now and only have played 3.5.

P.S. i hope god doesnt get angry when you DM for him and jesus, rest in peace garey.you will be missed</description>
		<content:encoded><![CDATA[<p>Gary, its sad to hear your gone.</p>
<p>But in memory of you my next character i play will b a cleric till i hit lvl 17 and can cast true resurection on you&#8230;i have only been playing for 3 years now and only have played 3.5.</p>
<p>P.S. i hope god doesnt get angry when you DM for him and jesus, rest in peace garey.you will be missed</p>
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		<title>By: dailey</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-548343</link>
		<dc:creator>dailey</dc:creator>
		<pubDate>Thu, 06 Mar 2008 08:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-548343</guid>
		<description>And the most important thing he gave us was IMAGINATION.

kids don&#039;t know what that is today.</description>
		<content:encoded><![CDATA[<p>And the most important thing he gave us was IMAGINATION.</p>
<p>kids don&#8217;t know what that is today.</p>
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		<title>By: EdsAppliance</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-547864</link>
		<dc:creator>EdsAppliance</dc:creator>
		<pubDate>Thu, 06 Mar 2008 03:48:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-547864</guid>
		<description>&lt;i&gt;Still, I’ll give a nerd salute to Gary.&lt;/i&gt;

*pushes up glasses*</description>
		<content:encoded><![CDATA[<p><i>Still, I’ll give a nerd salute to Gary.</i></p>
<p>*pushes up glasses*</p>
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		<title>By: Hysterical Woman</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-547110</link>
		<dc:creator>Hysterical Woman</dc:creator>
		<pubDate>Wed, 05 Mar 2008 23:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-547110</guid>
		<description>Yes they can. They can also instantly travel back to Boston.</description>
		<content:encoded><![CDATA[<p>Yes they can. They can also instantly travel back to Boston.</p>
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		<title>By: Duros62</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546907</link>
		<dc:creator>Duros62</dc:creator>
		<pubDate>Wed, 05 Mar 2008 21:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546907</guid>
		<description>&lt;i&gt;Today there was an argument with the GM on whether people who moved to Rhode Island can vote in the General Court.&lt;/i&gt;

And? Can I? don&#039;t leave me hanging like that. Not after yesterday.</description>
		<content:encoded><![CDATA[<p><i>Today there was an argument with the GM on whether people who moved to Rhode Island can vote in the General Court.</i></p>
<p>And? Can I? don&#8217;t leave me hanging like that. Not after yesterday.</p>
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		<title>By: moondancer</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546687</link>
		<dc:creator>moondancer</dc:creator>
		<pubDate>Wed, 05 Mar 2008 20:29:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546687</guid>
		<description>I met him years ago.  Nice guy enjoyed many  roll playing games over the years none of which would have been without him.</description>
		<content:encoded><![CDATA[<p>I met him years ago.  Nice guy enjoyed many  roll playing games over the years none of which would have been without him.</p>
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		<title>By: Hysterical Woman</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546528</link>
		<dc:creator>Hysterical Woman</dc:creator>
		<pubDate>Wed, 05 Mar 2008 19:40:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546528</guid>
		<description>I am currently playing a historical roleplaying game in English class based on the Trial of Anne Hutchinson. Today there was an argument with the GM on whether people who moved to Rhode Island can vote in the General Court.</description>
		<content:encoded><![CDATA[<p>I am currently playing a historical roleplaying game in English class based on the Trial of Anne Hutchinson. Today there was an argument with the GM on whether people who moved to Rhode Island can vote in the General Court.</p>
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		<title>By: Hysterical Woman</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546521</link>
		<dc:creator>Hysterical Woman</dc:creator>
		<pubDate>Wed, 05 Mar 2008 19:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546521</guid>
		<description>I&#039;ve never played D&amp;D or any dice-based table top games (well, I played Neverwinter Nights but that doesn&#039;t count). Not out of any shame, but only because I&#039;ve never had the chance. 

Still, I&#039;ll give a nerd salute to Gary.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never played D&amp;D or any dice-based table top games (well, I played Neverwinter Nights but that doesn&#8217;t count). Not out of any shame, but only because I&#8217;ve never had the chance. </p>
<p>Still, I&#8217;ll give a nerd salute to Gary.</p>
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		<title>By: dalton periphery</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546468</link>
		<dc:creator>dalton periphery</dc:creator>
		<pubDate>Wed, 05 Mar 2008 19:21:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546468</guid>
		<description>Damn, Gary Gygax... met him once, at a gaming convention in Lake Geneva, back during the Carter administration... i remember he seemed like the realest person there...of course, that was during the summer that i dropped acid every day for a month, just lived on acid and speed and weed.. used to play those Avalon Hill type things as an adolescent, hence the convention...went there with my oldest friend, who joined the American Nazi Party after i moved away, haven&#039;t heard from him in over 30 years, now...goddamn if life can&#039;t get weird.

  Go ahead and play on the lawn all you want, kids.  Oh, and Mikey?  You are a fine man.  Annie Laurie? Where does such eloquence come from?</description>
		<content:encoded><![CDATA[<p>Damn, Gary Gygax&#8230; met him once, at a gaming convention in Lake Geneva, back during the Carter administration&#8230; i remember he seemed like the realest person there&#8230;of course, that was during the summer that i dropped acid every day for a month, just lived on acid and speed and weed.. used to play those Avalon Hill type things as an adolescent, hence the convention&#8230;went there with my oldest friend, who joined the American Nazi Party after i moved away, haven&#8217;t heard from him in over 30 years, now&#8230;goddamn if life can&#8217;t get weird.</p>
<p>  Go ahead and play on the lawn all you want, kids.  Oh, and Mikey?  You are a fine man.  Annie Laurie? Where does such eloquence come from?</p>
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		<title>By: bjacques</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546430</link>
		<dc:creator>bjacques</dc:creator>
		<pubDate>Wed, 05 Mar 2008 19:10:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546430</guid>
		<description>Gygax&#039;s politics were pretty much in the mainstream for role-playing gamers. D&amp;D got me through a difficult time (high school, that is, and mostly self-inflicted) and prepared me to join the IT crowd decades in advance.

Mr. Gygax, may you out-roll the Cacodemons and Demogorgons, at least when it comes to deciding who has to get up and make the beer run. Or fix the iced tea, if they&#039;re djinns and efreets.</description>
		<content:encoded><![CDATA[<p>Gygax&#8217;s politics were pretty much in the mainstream for role-playing gamers. D&amp;D got me through a difficult time (high school, that is, and mostly self-inflicted) and prepared me to join the IT crowd decades in advance.</p>
<p>Mr. Gygax, may you out-roll the Cacodemons and Demogorgons, at least when it comes to deciding who has to get up and make the beer run. Or fix the iced tea, if they&#8217;re djinns and efreets.</p>
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		<title>By: Senator Ted</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546408</link>
		<dc:creator>Senator Ted</dc:creator>
		<pubDate>Wed, 05 Mar 2008 19:01:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546408</guid>
		<description>Damn Mikey! As always another brilliant comment. This has been a tumultuous few months for me, but reading your comments keep putting it back in perspective. 

As for Gary and D&amp;D, yep I played, and honestly I wish more kids today would pick it up. Besides all of the game, and fun, and hanging out busting on friends, old school D&amp;D forced you to use math skills (&quot;hit points&quot;, &quot;roll for success&quot;), to learn how to chart things (&quot;where the hell are we&quot;, &quot;how do we get back to that room&quot;), to learn how to cooperate (&quot;look &lt;b&gt;we&lt;/b&gt; need to figure out what &lt;b&gt;we&#039;re&lt;/b&gt; going to do&quot;), and most importantly it taught us to use our imagination. In the age of Xbox (and yes, I have one) and DVDs I&#039;m not sure kids are getting that anymore and I don&#039;t think that&#039;s a good thing.</description>
		<content:encoded><![CDATA[<p>Damn Mikey! As always another brilliant comment. This has been a tumultuous few months for me, but reading your comments keep putting it back in perspective. </p>
<p>As for Gary and D&amp;D, yep I played, and honestly I wish more kids today would pick it up. Besides all of the game, and fun, and hanging out busting on friends, old school D&amp;D forced you to use math skills (&#8220;hit points&#8221;, &#8220;roll for success&#8221;), to learn how to chart things (&#8220;where the hell are we&#8221;, &#8220;how do we get back to that room&#8221;), to learn how to cooperate (&#8220;look <b>we</b> need to figure out what <b>we&#8217;re</b> going to do&#8221;), and most importantly it taught us to use our imagination. In the age of Xbox (and yes, I have one) and DVDs I&#8217;m not sure kids are getting that anymore and I don&#8217;t think that&#8217;s a good thing.</p>
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		<title>By: Duros62</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546375</link>
		<dc:creator>Duros62</dc:creator>
		<pubDate>Wed, 05 Mar 2008 18:48:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546375</guid>
		<description>&lt;i&gt;The guys who invented WoWC were no doubt young nerds playing D&amp;D in their parent’s garage before they became hotshot programmers.&lt;/i&gt;

That&#039;s true. It could be argued that none of us would be here (on the Intert00bs) without them. Hotshot programmers and D&amp;D d00ds, I mean.</description>
		<content:encoded><![CDATA[<p><i>The guys who invented WoWC were no doubt young nerds playing D&amp;D in their parent’s garage before they became hotshot programmers.</i></p>
<p>That&#8217;s true. It could be argued that none of us would be here (on the Intert00bs) without them. Hotshot programmers and D&amp;D d00ds, I mean.</p>
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		<title>By: Duros62</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546369</link>
		<dc:creator>Duros62</dc:creator>
		<pubDate>Wed, 05 Mar 2008 18:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546369</guid>
		<description>&lt;i&gt;“Gygax” - sounds like one of Righteous Bubba’s endangered pets/strange recipe ingredients.&lt;/i&gt;

&quot;I am the Gygax! I speak for the dweebs!&quot;

Just kidding.  Never played it myself, but I could see I would have enjoyed it.

Also, mikey continues to be my hero.</description>
		<content:encoded><![CDATA[<p><i>“Gygax” &#8211; sounds like one of Righteous Bubba’s endangered pets/strange recipe ingredients.</i></p>
<p>&#8220;I am the Gygax! I speak for the dweebs!&#8221;</p>
<p>Just kidding.  Never played it myself, but I could see I would have enjoyed it.</p>
<p>Also, mikey continues to be my hero.</p>
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		<title>By: Eric Martin</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546337</link>
		<dc:creator>Eric Martin</dc:creator>
		<pubDate>Wed, 05 Mar 2008 18:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546337</guid>
		<description>Is there a cleric in the house to resurrect him?</description>
		<content:encoded><![CDATA[<p>Is there a cleric in the house to resurrect him?</p>
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		<title>By: t4toby</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546130</link>
		<dc:creator>t4toby</dc:creator>
		<pubDate>Wed, 05 Mar 2008 17:41:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546130</guid>
		<description>I pestered a family friend to teach me how to roll up characters when I was 6.  The next 7 years were all RPGs, all the time.

I gleaned the the idea that all people have the same value, just with the points spread around differently, from D&amp;D.  I was taught compassion and tolerance from a game.

RIP, Gary.</description>
		<content:encoded><![CDATA[<p>I pestered a family friend to teach me how to roll up characters when I was 6.  The next 7 years were all RPGs, all the time.</p>
<p>I gleaned the the idea that all people have the same value, just with the points spread around differently, from D&amp;D.  I was taught compassion and tolerance from a game.</p>
<p>RIP, Gary.</p>
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		<title>By: Phillip T. Alden (Draken)</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546126</link>
		<dc:creator>Phillip T. Alden (Draken)</dc:creator>
		<pubDate>Wed, 05 Mar 2008 17:41:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546126</guid>
		<description>I started playing D&amp;D and later we switched to DragonQuest and GURPS, but I&#039;ll never forget the man who did for role-playing what Tolkien was to fantasy novels.

The games we play today, like those addicted to World of WarCraft, owe their invention to GG and TSR.  The guys who invented WoWC were no doubt young nerds playing D&amp;D in their parent&#039;s garage before they became hotshot programmers.

RIP Gary.  May the next world be as exciting as the one you invented for all of us.

BTW - Draken is the name of an elf character I&#039;ve been playing for over 25 years now, and my best friends are the guys I&#039;ve been playing the game with for all that time.</description>
		<content:encoded><![CDATA[<p>I started playing D&amp;D and later we switched to DragonQuest and GURPS, but I&#8217;ll never forget the man who did for role-playing what Tolkien was to fantasy novels.</p>
<p>The games we play today, like those addicted to World of WarCraft, owe their invention to GG and TSR.  The guys who invented WoWC were no doubt young nerds playing D&amp;D in their parent&#8217;s garage before they became hotshot programmers.</p>
<p>RIP Gary.  May the next world be as exciting as the one you invented for all of us.</p>
<p>BTW &#8211; Draken is the name of an elf character I&#8217;ve been playing for over 25 years now, and my best friends are the guys I&#8217;ve been playing the game with for all that time.</p>
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		<title>By: Chunklets</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-546071</link>
		<dc:creator>Chunklets</dc:creator>
		<pubDate>Wed, 05 Mar 2008 17:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-546071</guid>
		<description>RIP Mr. Gygax!

I think I&#039;ll have to dig out my original set of dice for gaming next week...</description>
		<content:encoded><![CDATA[<p>RIP Mr. Gygax!</p>
<p>I think I&#8217;ll have to dig out my original set of dice for gaming next week&#8230;</p>
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		<title>By: Albatross</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-545959</link>
		<dc:creator>Albatross</dc:creator>
		<pubDate>Wed, 05 Mar 2008 16:50:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-545959</guid>
		<description>Fortunately Dave Arneson, co-creator of D&amp;D, is still around, as is M.A.R. Barker, creator of Tekumel, and the &#039;Empire of the Petal Throne&#039; RPG that was the second game produced by Gygax, hot on the heels of D&amp;D.

Gygax and Arneson took inspiration for desktop roleplaying from Barker&#039;s tabletop wargames, based on the creatures and nations of his world of Tekumel (http://tekumel.com ).  Their tabletop army battles started to get down to the individual personalities of the soldiers and generals involved, and so roleplaying games were born.  Gygax and Arneson placed their game within the much more culturally accessible environment of Tolkein&#039;s European mythology, and D&amp;D was born.</description>
		<content:encoded><![CDATA[<p>Fortunately Dave Arneson, co-creator of D&amp;D, is still around, as is M.A.R. Barker, creator of Tekumel, and the &#8216;Empire of the Petal Throne&#8217; RPG that was the second game produced by Gygax, hot on the heels of D&amp;D.</p>
<p>Gygax and Arneson took inspiration for desktop roleplaying from Barker&#8217;s tabletop wargames, based on the creatures and nations of his world of Tekumel (<a href="http://tekumel.com" rel="nofollow">http://tekumel.com</a> ).  Their tabletop army battles started to get down to the individual personalities of the soldiers and generals involved, and so roleplaying games were born.  Gygax and Arneson placed their game within the much more culturally accessible environment of Tolkein&#8217;s European mythology, and D&amp;D was born.</p>
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		<title>By: nick, with an i</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-545838</link>
		<dc:creator>nick, with an i</dc:creator>
		<pubDate>Wed, 05 Mar 2008 16:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-545838</guid>
		<description>&lt;i&gt;One reason D&amp;D took off when it did, and for the people it did, was that it gave people with above-average IQs and below-average EQs (emotional-intelligence quotients) a non-threatening way to help each other learn the primate socialization skills they failed to pick up automatically. &lt;/i&gt;

I understand -- and agree with -- the larger point you&#039;re trying to make (Shrub can&#039;t make nice and therefore could not possibly have ever played this particular game), but I cringe at your wording here.  

I, too, started playing RPGs in the late 70s, and my group was a pretty normal looking and behaving group.  None of us wore pocket protectors or eyeglasses held together with scotch tape and paperclips.  None of us snorted when we laughed.  None of us bore even passing resemblance to Prof Frink or Robert Carradine.  (I myself bore a striking resemblance to a young Robert Redford...  Two eyes, male, bipedal....  It was uncanny.)

Like 99.999% of role playing gamers, we were just folks who liked to get together and play a game.  We didn&#039;t need to learn socialization skills--the fact that we already had those skills drew us to the game and made it playable and enjoyable.

In fact, it sounds to me like the person with the below average EQ would be the one calling others bad names and &quot;storming off in a huff&quot; just because a character got killed.....

Just sayin.</description>
		<content:encoded><![CDATA[<p><i>One reason D&amp;D took off when it did, and for the people it did, was that it gave people with above-average IQs and below-average EQs (emotional-intelligence quotients) a non-threatening way to help each other learn the primate socialization skills they failed to pick up automatically. </i></p>
<p>I understand &#8212; and agree with &#8212; the larger point you&#8217;re trying to make (Shrub can&#8217;t make nice and therefore could not possibly have ever played this particular game), but I cringe at your wording here.  </p>
<p>I, too, started playing RPGs in the late 70s, and my group was a pretty normal looking and behaving group.  None of us wore pocket protectors or eyeglasses held together with scotch tape and paperclips.  None of us snorted when we laughed.  None of us bore even passing resemblance to Prof Frink or Robert Carradine.  (I myself bore a striking resemblance to a young Robert Redford&#8230;  Two eyes, male, bipedal&#8230;.  It was uncanny.)</p>
<p>Like 99.999% of role playing gamers, we were just folks who liked to get together and play a game.  We didn&#8217;t need to learn socialization skills&#8211;the fact that we already had those skills drew us to the game and made it playable and enjoyable.</p>
<p>In fact, it sounds to me like the person with the below average EQ would be the one calling others bad names and &#8220;storming off in a huff&#8221; just because a character got killed&#8230;..</p>
<p>Just sayin.</p>
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		<title>By: NobodySpecial</title>
		<link>http://www.sadlyno.com/archives/8952.html#comment-545818</link>
		<dc:creator>NobodySpecial</dc:creator>
		<pubDate>Wed, 05 Mar 2008 16:15:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.sadlyno.com/archives/8952.html#comment-545818</guid>
		<description>May his body rest peacefully in the City-State of the Invincible Overlord.</description>
		<content:encoded><![CDATA[<p>May his body rest peacefully in the City-State of the Invincible Overlord.</p>
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